Friday, July 31, 2009
Gaming Friday: Music and Gaming - Now and What's next?
Music is such a part of the basketball experience (or the sports experience in general) and we've not nearly gone where we could go in the world of gaming. For now, you have the ability to drop your own music and listen to it while playing or use the gaming soundtrack. And gaming soundtracks really haven't been incredibly impressive thus far.
EA Sports announced this week the new soundtracks that will power NBA Live 10 and Madden 10. On this site, you're able to sample what's coming. The Madden soundtrack is pretty heavy - a mix of rock and rap that will amp you up including Rage, Kid Rock, and the Beastie Boys. NBA Live goes more in the Hip Hop zone - De La Soul, Matt & Kim, B.o.B., among others. Listen here.
Many things to take out of this but here are my top 3.
1. Music is more important than ever, and the mixes that have been created are very true to the sports. You definitely take a listen to the soundtracks and feel like you are in a Hoops world or a Football world. Hopefully the gameplay will also feel like the sport!
2. Bringing music to the community of gamers makes sense. But there's more that can be done here (foreshadowing alert!)
3. Madden and NBA Live are being connected more closely. These releases were together. That means that, simply, the thinking in one game is affecting the other, which is a good thing. I think it shows us things will be changing more quickly.
Where can this go?
I think one space is if you look at what happened with NCAA Football 10 and their Team Builder feature. Create a team, offer it up for download, let others play with or rate your squad. In music, let a DJ or fan (or both) mix music and offer it for download.
Then, keep this all game relevant. Connect this to iTunes, and have built in features that allow you to use different tracks at different times. For example, on a BIG run, when a player fouls out, post game, warmups, training... basically anywhere the game should feel a little different should be powered by gaming.
I'm excited to see this step. It's simple - not an overwhelming number of tracks. But it is a symbol that games are going to start feeling more natural.
Saturday, July 25, 2009
NBA Live 10: Real time Gaming is ready for Real time Energy
Friday, July 24, 2009
Gaming Friday: What's Ed O'Bannon have against Gaming?
Friday, July 17, 2009
Gaming Friday: NCAA Football 10 and Customization?
Monday, July 13, 2009
NBA Summer League: Can Twitter change the access we get to teams?
"Score is 36 to 32 at half...j Flynn looks really good, need to get Wayne Ellington going, but these dudes are GOOD"
Friday, July 10, 2009
Gaming Friday: Synergy Sports Technology and Blake Griffin
I picked up this read on ESPN - going into detail on the Player DNA of Blake Griffin, Stephen Curry, and Hasheem Thabeet. Now some of this read isn't exactly news (probably don't need to see DNA to see that Thabeet likes to post up on the block), but when you look at Blake Griffin's DNA, it gets pretty interesting. He has an isolation percentage of 12 -- pretty surprising for an inside player (compared to 1% of Thabeet). This read gives us a pretty interesting look into how the Clippers may evolve. Here's a couple great excerpts:
- "Blake's proficiency in the post will not only produce a high percentage shots for his team when he goes to work on the block, it will also create open shots for his teammates when players are forced to leave their men to help defend Blake's post-ups."
- Baron Davis, take note: Griffin's numbers indicate that he moves as well off the ball as any big man we've seen in recent years. He recorded a whopping 1.5 points per possession on cuts. The reports says it all, "This indicates that Blake is active, has good hands, and knows how to score the ball attacking the rim. This is a valuable asset that produces easy scores and cause the defense to track yet another offensive threat. Combine a good passing point guard with Blake and his team will burn the defense in this type of offense."
- Griffin will need to spend a lot of time developing his jump shot. He generated only 0.64 points per possession on spot-ups. At Oklahoma, those opportunities accounted for only 2% of his offense, but at the pro level, he can't be an elite power forward without some range.
- Griffin is a terrific big man in transition, where he chalked up 1.32 points per possession. The comp here is Brandan Wright, who had similar success on the break at Carolina in 2007-08. If the Clippers can get stops and control the defensive glass (two big ifs), they'll be able to use Griffin to get out of the offensive efficiency cellar -- they finished 30th in the league last season.
Wednesday, July 8, 2009
Who doesn't love a bracket?
Friday, July 3, 2009
Gaming Friday: NCAA Football, or just how big can user created gaming get?
EA Sports announced there have now been over 100,000 teams created. And the game isn't even out yet. That is crazy. I'm going to hit return now so we can pause to ponder this.
Here is the release. 7 teams were created per minute the first two days after this release. If you don't recall the benefits, you can essentially customize everything from the stadium to the mascot to the uniforms. EA's blog promotes the best designs of the week. (Check out the South Bend Shamrocks here).
Solid.
But all this makes me wonder where things are going. Recently the gaming industry unveiled that Twitter and Facebook will be integrated inside the Xbox 360 soon, making things even easier to share. EA is soft-starting contests on design. I think you can envision a world where designers are competing to design new uniforms and architects are working on new stadiums in game that people will pay for. A whole new business may be coming one day! I can't wait.
Wednesday, July 1, 2009
June in Review: Andy's June Digital Hoops Blast
Hoops Fans, never fear, the hoops blasts are still here:
I think we’re going to start seeing a general trend to extend windows of interest around sports moments in time. In anticipation for this year’s NBA Draft, the NBA launched an Official Facebook NBA Draft picks application, here.
The Golden State Warriors added a Facebook Live connection for the Draft. Essentially if you logged into their Draft Central area on NBA.com, your comments also showed up on your Facebook page. For the draft, it was perfect as it added exponential scale to each fan's activity. (How many people were on Facebook, saw the post, and thought "oh yeah, the Draft is on now?"). Story here.
Several of the NBA draftees tweeted through the draft, including
Blake Griffin
Hasheem Thabeet
Ricky Rubio
Brandon Jennings
Terrence Williams
Prospective Pro Kyle McAlarney, blogged along the way through his preparation for the draft. It was pretty interesting to follow this through workouts and team meetings. Though he didn’t get drafted, but he’s blogging about his continued chasing his dream, and this is a fantastic message. “I want everyone to know that just because I didn't hear my name called, I remain as confident as ever that someday I will make it to the NBA. I feel like a little kid going through this process, dreaming the biggest dreams. In time, I believe it will happen. For the people who laugh while reading this and doubt me, in the back of your minds you know that no one or nothing you say is going to phase my determination to succeed.”
Check his blog here:
On the other end of the spectrum, top pick Blake Griffin is being chronicled by ESPN the Mag in their annual series “The Rookie.” Here’s a link – you can check out some ridiculous training he’s putting himself through, including running up sand hills with a weight vest on while carrying a 20 pound medicine ball. He’s a beast. Just check this out!
In sync with the NBA Draft, EA Sports unveiled Blake Griffin as the cover of their NCAA Basketball 10 game.
The NBA Finals also served as key launch points for gaming. EA Sports announced Dwight Howard as the cover of NBA Live 10 and 2K Sports announced Kobe Bryant as cover of NBA 2K10. EA unveiled their choice with a Dwight Howard cover launch video, featuring a pretty sick voiceover from Mos Def.
EA also announced a weekly blog entry (every Friday) that will chronicle every aspect of the game for fans – starting with “drastically improved net and rim physics” which totally has me intrigued. Is there a better sound to hear than that ball through the net? This will get followed up on with a Monday recap on EA Sports Live Radio. I’m digging the connection to fans. Here's the link.
Meanwhile, 2K announced the cover of NBA 2K10 with this Spike Lee commercial:
NBA 2K10 also introduced fan voting for their cover. Pick which one of the four covers you like on their site (all Kobe, one of them with Kobe as a Knick) I love the idea of fan voting for a cover (actually I’d rather see fans make their own covers period – seems to be the time for that now… don’t tell me who should be on the cover, let me create my own version!). Link here.
Kobe Bryant was named the most marketable player in the NBA, according to Forbes.
ESPN interviewed Kobe on being on the cover. Pretty solid read here, as Kobe puts it “Video games were a big part of my childhood, especially basketball video games, so it’s cool to be the face of a game.”
The NCAA and NBA partnership to improve youth basketball unveiled more details during the NBA Finals. They made a powerful statement – appearing in a press conference here with Coach K (on their board), and Nike plus Adidas (that’s a pretty powerful foursome to the average hoops player!) Here’s the press conference.
Active.com will operate iHoops.com, which will launch this fall and provide skill-training curriculum (instructional videos), certification programs for coaches and officials and the opportunity to register for events, tournaments and programs. The site hopes to be packed with highlights from tournaments. Link here and here.
Watching the late night TV show coverage of this year’s NBA Finals made me realize how monstrous a role the interviewer plays on the outcome of an interview. Great things to keep in mind!
Here’s Steve Nash on the Late Show:
And here’s Guillermo, on Jimmy Kimmel, interviewing Kobe:
Also on late night TV, you need to check this out: It’s the Dwight Howard Most Valuable Puppet commercial. Hilarious stuff.
I came across a couple of interesting developments in Asia. The NBA will hold their first-ever exhibition game in Taiwan. The Nuggets and Pacers will play a pre-season game in Taipei. Link here:
2K Sports announced they will be launching NBA 2K in Asia this fall. Link here.
Kentucky’s Coach Calipari traveled to China, and met with TOM.com. He posted this to Twitter, “Met with tom.com, tryin 2 get new web page into china. Lookin promising. Had 2 interviews w/ major sports papers (2 mil readers daily)...” Interesting!
And, if you really want to get hyped for college hoops, check this Terminator trailer created by George Mason. I'm pumped!
This month also marked E3, the gaming showcase event, packed with a few things you need to check out. First, EA Sports unveiled their new site. According to this release, in the past year over 2 million game highlight videos have been posted to an EA website and over 1 million photos had been inserted into EA games from an EA website (wow). But these sites weren’t connected together in one family. So what does connecting them together mean?
Consumers are now directly connected into the product dev teams as games are being created. For now it feels like a one-way conversation, albeit a cool one, where EA releases new posts each week and the community responds. But I see this moving into a two-way conversation where fans are actually shaping features in games as they develop. That’d be sweet.
The site features a video editing sweet to make it easier to edit the highlights you create and share them with the community. If over 2 million highlights were posted when it was relatively challenging to do, this could be very interesting…
And most cool to me, there will be chances to create things on EA Sports.com and download them to a game, such as team customization and player personalization. This is being introduced through this summer’s NCAA Football 10 Team Builder feature, where you can create your own team on EA Sports.com from uniforms to stadium to logo to mascot, then post them online and share them with others. Here’s a nice quote on it, “Now users can mix and match alternative jerseys with home helmets, and away uniform pants. The possibilities are opened-up with these available options. This could potentially be a favorite of mine so I can customize my Hurricanes in their sweet gear.” This could get crazy!
While that’s all pretty cool, combine that with the fact that this fall Xbox Live will now integrate with Twitter and Facebook and things get crazy. Using Facebook Connect, this will allow you to pull in your Facebook feed into your gaming world. This will make gaming even more social and it’s going to amp up the sharing of highlights and screen grabs straight into your Facebook or Twitter feeds. This feature is launching in Tiger Woods PGA Tour 10. Story here.
Meanwhile, 2K Sports is trying to build physical community, opening their offices in California for fans to come in and demo their games. Check here.
Finally, just because it’s not hoops doesn’t mean it’s not cool thoughts of the month… Twitter powered this year’s Major League Baseball First Year Player draft. They’ve evolved the draft in a monster way over the past few years. This year’s draft coverage on MLB.com featured a live feed from Twitter which mixed fans with MLB draft experts and young players who were being drafted (a virtual green room). How cool is that? MLB columnists Jonathan Mayo and Lisa Winston mashed together with pitcher Drew Storen from Stanford, high school pitcher Eric Arnett, and high school outfielder Jacob Marisnick. Blue Jays fans saw Marisnick named to their team and then saw his tweet: “#mlbdraft- Can't wait to get to the mall and get a Blue Jays hat!!” Full read here.
Until next month,
AP